Make video_buffer more generic
The video buffer took ownership of the producer frame (so that it could swap frames quickly). In order to support multiple sinks plugged to the decoder, the decoded frame must not be consumed by the display video buffer. Therefore, move the producer and consumer frames out of the video buffer, and use FFmpeg AVFrame refcounting to share ownership while avoiding copies.
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@@ -8,24 +8,22 @@
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bool
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video_buffer_init(struct video_buffer *vb) {
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vb->producer_frame = av_frame_alloc();
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if (!vb->producer_frame) {
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goto error_0;
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}
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vb->pending_frame = av_frame_alloc();
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if (!vb->pending_frame) {
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goto error_1;
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return false;
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}
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vb->consumer_frame = av_frame_alloc();
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if (!vb->consumer_frame) {
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goto error_2;
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vb->tmp_frame = av_frame_alloc();
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if (!vb->tmp_frame) {
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av_frame_free(&vb->pending_frame);
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return false;
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}
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bool ok = sc_mutex_init(&vb->mutex);
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if (!ok) {
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goto error_3;
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av_frame_free(&vb->pending_frame);
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av_frame_free(&vb->tmp_frame);
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return false;
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}
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// there is initially no frame, so consider it has already been consumed
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@@ -36,23 +34,13 @@ video_buffer_init(struct video_buffer *vb) {
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vb->cbs = NULL;
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return true;
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error_3:
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av_frame_free(&vb->consumer_frame);
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error_2:
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av_frame_free(&vb->pending_frame);
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error_1:
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av_frame_free(&vb->producer_frame);
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error_0:
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return false;
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}
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void
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video_buffer_destroy(struct video_buffer *vb) {
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sc_mutex_destroy(&vb->mutex);
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av_frame_free(&vb->consumer_frame);
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av_frame_free(&vb->pending_frame);
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av_frame_free(&vb->producer_frame);
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av_frame_free(&vb->tmp_frame);
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}
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static inline void
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@@ -73,14 +61,24 @@ video_buffer_set_consumer_callbacks(struct video_buffer *vb,
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vb->cbs_userdata = cbs_userdata;
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}
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void
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video_buffer_producer_offer_frame(struct video_buffer *vb) {
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bool
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video_buffer_push(struct video_buffer *vb, const AVFrame *frame) {
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assert(vb->cbs);
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sc_mutex_lock(&vb->mutex);
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av_frame_unref(vb->pending_frame);
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swap_frames(&vb->producer_frame, &vb->pending_frame);
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// Use a temporary frame to preserve pending_frame in case of error.
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// tmp_frame is an empty frame, no need to call av_frame_unref() beforehand.
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int r = av_frame_ref(vb->tmp_frame, frame);
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if (r) {
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LOGE("Could not ref frame: %d", r);
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return false;
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}
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// Now that av_frame_ref() succeeded, we can replace the previous
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// pending_frame
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swap_frames(&vb->pending_frame, &vb->tmp_frame);
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av_frame_unref(vb->tmp_frame);
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bool skipped = !vb->pending_frame_consumed;
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vb->pending_frame_consumed = false;
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@@ -93,19 +91,19 @@ video_buffer_producer_offer_frame(struct video_buffer *vb) {
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} else {
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vb->cbs->on_frame_available(vb, vb->cbs_userdata);
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}
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return true;
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}
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const AVFrame *
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video_buffer_consumer_take_frame(struct video_buffer *vb) {
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void
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video_buffer_consume(struct video_buffer *vb, AVFrame *dst) {
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sc_mutex_lock(&vb->mutex);
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assert(!vb->pending_frame_consumed);
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vb->pending_frame_consumed = true;
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swap_frames(&vb->consumer_frame, &vb->pending_frame);
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av_frame_unref(vb->pending_frame);
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av_frame_move_ref(dst, vb->pending_frame);
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// av_frame_move_ref() resets its source frame, so no need to call
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// av_frame_unref()
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sc_mutex_unlock(&vb->mutex);
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// consumer_frame is only written from this thread, no need to lock
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return vb->consumer_frame;
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}
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