Handle im-related events from input_manager.c
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@@ -40,28 +40,7 @@ void
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input_manager_init(struct input_manager *im,
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const struct scrcpy_options *options);
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void
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input_manager_process_text_input(struct input_manager *im,
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const SDL_TextInputEvent *event);
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void
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input_manager_process_key(struct input_manager *im,
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const SDL_KeyboardEvent *event);
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void
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input_manager_process_mouse_motion(struct input_manager *im,
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const SDL_MouseMotionEvent *event);
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void
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input_manager_process_touch(struct input_manager *im,
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const SDL_TouchFingerEvent *event);
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void
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input_manager_process_mouse_button(struct input_manager *im,
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const SDL_MouseButtonEvent *event);
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void
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input_manager_process_mouse_wheel(struct input_manager *im,
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const SDL_MouseWheelEvent *event);
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bool
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input_manager_handle_event(struct input_manager *im, SDL_Event *event);
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#endif
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