Introduce bytebuf util
Add a ring-buffer for bytes. It will be useful for audio buffering. PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
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75
app/src/util/bytebuf.c
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75
app/src/util/bytebuf.c
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#include "bytebuf.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include "util/log.h"
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bool
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sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size) {
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assert(alloc_size);
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buf->data = malloc(alloc_size);
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if (!buf->data) {
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LOG_OOM();
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return false;
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}
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buf->alloc_size = alloc_size;
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buf->head = 0;
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buf->tail = 0;
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return true;
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}
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void
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sc_bytebuf_destroy(struct sc_bytebuf *buf) {
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free(buf->data);
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}
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void
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sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len) {
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assert(len);
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assert(len <= sc_bytebuf_read_available(buf));
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assert(buf->tail != buf->head); // the buffer could not be empty
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size_t right_limit = buf->tail < buf->head ? buf->head : buf->alloc_size;
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size_t right_len = right_limit - buf->tail;
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if (len < right_len) {
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right_len = len;
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}
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memcpy(to, buf->data + buf->tail, right_len);
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if (len > right_len) {
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memcpy(to + right_len, buf->data, len - right_len);
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}
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buf->tail = (buf->tail + len) % buf->alloc_size;
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}
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void
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sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len) {
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assert(len);
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assert(len <= sc_bytebuf_read_available(buf));
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assert(buf->tail != buf->head); // the buffer could not be empty
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buf->tail = (buf->tail + len) % buf->alloc_size;
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}
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void
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sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len) {
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assert(len);
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assert(len <= sc_bytebuf_write_available(buf));
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size_t right_len = buf->alloc_size - buf->head;
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if (len < right_len) {
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right_len = len;
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}
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memcpy(buf->data + buf->head, from, right_len);
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if (len > right_len) {
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memcpy(buf->data, from + right_len, len - right_len);
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}
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buf->head = (buf->head + len) % buf->alloc_size;
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}
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