Introduce bytebuf util
Add a ring-buffer for bytes. It will be useful for audio buffering. PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
This commit is contained in:
75
app/src/util/bytebuf.c
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75
app/src/util/bytebuf.c
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#include "bytebuf.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include "util/log.h"
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bool
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sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size) {
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assert(alloc_size);
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buf->data = malloc(alloc_size);
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if (!buf->data) {
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LOG_OOM();
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return false;
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}
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buf->alloc_size = alloc_size;
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buf->head = 0;
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buf->tail = 0;
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return true;
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}
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void
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sc_bytebuf_destroy(struct sc_bytebuf *buf) {
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free(buf->data);
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}
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void
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sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len) {
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assert(len);
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assert(len <= sc_bytebuf_read_available(buf));
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assert(buf->tail != buf->head); // the buffer could not be empty
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size_t right_limit = buf->tail < buf->head ? buf->head : buf->alloc_size;
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size_t right_len = right_limit - buf->tail;
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if (len < right_len) {
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right_len = len;
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}
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memcpy(to, buf->data + buf->tail, right_len);
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if (len > right_len) {
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memcpy(to + right_len, buf->data, len - right_len);
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}
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buf->tail = (buf->tail + len) % buf->alloc_size;
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}
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void
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sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len) {
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assert(len);
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assert(len <= sc_bytebuf_read_available(buf));
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assert(buf->tail != buf->head); // the buffer could not be empty
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buf->tail = (buf->tail + len) % buf->alloc_size;
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}
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void
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sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len) {
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assert(len);
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assert(len <= sc_bytebuf_write_available(buf));
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size_t right_len = buf->alloc_size - buf->head;
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if (len < right_len) {
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right_len = len;
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}
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memcpy(buf->data + buf->head, from, right_len);
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if (len > right_len) {
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memcpy(buf->data, from + right_len, len - right_len);
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}
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buf->head = (buf->head + len) % buf->alloc_size;
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}
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90
app/src/util/bytebuf.h
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90
app/src/util/bytebuf.h
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#ifndef SC_BYTEBUF_H
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#define SC_BYTEBUF_H
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#include "common.h"
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#include <stdbool.h>
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#include <stdint.h>
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struct sc_bytebuf {
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uint8_t *data;
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// The actual capacity is (allocated - 1) so that head == tail is
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// non-ambiguous
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size_t alloc_size;
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size_t head; // writter cursor
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size_t tail; // reader cursor
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// empty: tail == head
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// full: ((tail + 1) % alloc_size) == head
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};
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bool
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sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size);
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/**
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* Copy from the bytebuf to a user-provided array
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*
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* The caller must check that len <= sc_bytebuf_read_available() (it is an
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* error to attempt to read more bytes than available).
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*
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* This function is guaranteed not to write to buf->head.
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*/
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void
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sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len);
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/**
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* Drop len bytes from the buffer
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*
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* The caller must check that len <= sc_bytebuf_read_available() (it is an
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* error to attempt to skip more bytes than available).
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*
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* This function is guaranteed not to write to buf->head.
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*
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* It is equivalent to call sc_bytebuf_read() to some array and discard the
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* array (but this function is more efficient since there is no copy).
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*/
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void
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sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len);
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/**
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* Copy the user-provided array to the bytebuf
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*
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* The caller must check that len <= sc_bytebuf_write_available() (it is an
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* error to write more bytes than the remaining available space).
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*
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* This function is guaranteed not to write to buf->tail.
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*/
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void
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sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len);
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/**
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* Return the number of bytes which can be read
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*
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* It is an error to read more bytes than available.
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*/
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static inline size_t
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sc_bytebuf_read_available(struct sc_bytebuf *buf) {
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return (buf->alloc_size + buf->head - buf->tail) % buf->alloc_size;
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}
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/**
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* Return the number of bytes which can be written
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*
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* It is an error to write more bytes than available.
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*/
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static inline size_t
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sc_bytebuf_write_available(struct sc_bytebuf *buf) {
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return (buf->alloc_size + buf->tail - buf->head - 1) % buf->alloc_size;
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}
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/**
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* Return the actual capacity of the buffer (read available + write available)
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*/
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static inline size_t
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sc_bytebuf_capacity(struct sc_bytebuf *buf) {
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return buf->alloc_size - 1;
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}
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void
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sc_bytebuf_destroy(struct sc_bytebuf *buf);
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#endif
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