Disable audio if device could not capture
By default, audio is enabled (--no-audio must be explicitly passed to disable it). However, some devices may not support audio capture (typically devices below Android 11, or Android 11 when the shell application is not foreground on start). In that case, make the server notify the client to dynamically disable audio forwarding so that it does not wait indefinitely for an audio stream.
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@@ -200,19 +200,24 @@ public final class AudioEncoder {
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@TargetApi(Build.VERSION_CODES.M)
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public void encode() throws IOException {
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mediaCodec = MediaCodec.createEncoderByType(MIMETYPE); // may throw IOException
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try {
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recorder = createAudioRecord();
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try {
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mediaCodec = MediaCodec.createEncoderByType(MIMETYPE); // may throw IOException
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recorder = createAudioRecord();
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mediaCodecThread = new HandlerThread("AudioEncoder");
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mediaCodecThread.start();
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mediaCodecThread = new HandlerThread("AudioEncoder");
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mediaCodecThread.start();
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MediaFormat format = createFormat();
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mediaCodec.setCallback(new EncoderCallback(), new Handler(mediaCodecThread.getLooper()));
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mediaCodec.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE);
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MediaFormat format = createFormat();
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mediaCodec.setCallback(new EncoderCallback(), new Handler(mediaCodecThread.getLooper()));
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mediaCodec.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE);
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recorder.startRecording();
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recorder.startRecording();
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} catch (Throwable e) {
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// Notify the client that the audio could not be captured
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streamer.writeDisableStream();
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throw e;
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}
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inputThread = new Thread(() -> {
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try {
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@@ -243,7 +248,9 @@ public final class AudioEncoder {
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inputThread.start();
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outputThread.start();
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} catch (Throwable e) {
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mediaCodec.release();
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if (mediaCodec != null) {
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mediaCodec.release();
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}
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if (recorder != null) {
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recorder.release();
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}
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@@ -40,6 +40,12 @@ public final class Streamer {
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}
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}
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public void writeDisableStream() throws IOException {
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// Writing 0 (32-bit) as codec-id means that the device disables the stream (because it could not capture)
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byte[] zeros = new byte[4];
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IO.writeFully(fd, zeros, 0, zeros.length);
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}
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public void writePacket(ByteBuffer codecBuffer, MediaCodec.BufferInfo bufferInfo) throws IOException {
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if (codec == AudioCodec.OPUS) {
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fixOpusConfigPacket(codecBuffer, bufferInfo);
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