Use sc_prefix for fps counter
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@@ -4,10 +4,10 @@
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#include "util/log.h"
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#define FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
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#define SC_FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
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bool
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fps_counter_init(struct fps_counter *counter) {
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sc_fps_counter_init(struct sc_fps_counter *counter) {
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bool ok = sc_mutex_init(&counter->mutex);
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if (!ok) {
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return false;
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@@ -27,26 +27,26 @@ fps_counter_init(struct fps_counter *counter) {
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}
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void
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fps_counter_destroy(struct fps_counter *counter) {
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sc_fps_counter_destroy(struct sc_fps_counter *counter) {
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sc_cond_destroy(&counter->state_cond);
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sc_mutex_destroy(&counter->mutex);
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}
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static inline bool
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is_started(struct fps_counter *counter) {
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is_started(struct sc_fps_counter *counter) {
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return atomic_load_explicit(&counter->started, memory_order_acquire);
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}
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static inline void
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set_started(struct fps_counter *counter, bool started) {
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set_started(struct sc_fps_counter *counter, bool started) {
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atomic_store_explicit(&counter->started, started, memory_order_release);
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}
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// must be called with mutex locked
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static void
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display_fps(struct fps_counter *counter) {
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display_fps(struct sc_fps_counter *counter) {
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unsigned rendered_per_second =
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counter->nr_rendered * SC_TICK_FREQ / FPS_COUNTER_INTERVAL;
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counter->nr_rendered * SC_TICK_FREQ / SC_FPS_COUNTER_INTERVAL;
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if (counter->nr_skipped) {
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LOGI("%u fps (+%u frames skipped)", rendered_per_second,
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counter->nr_skipped);
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@@ -57,7 +57,7 @@ display_fps(struct fps_counter *counter) {
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// must be called with mutex locked
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static void
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check_interval_expired(struct fps_counter *counter, sc_tick now) {
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check_interval_expired(struct sc_fps_counter *counter, sc_tick now) {
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if (now < counter->next_timestamp) {
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return;
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}
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@@ -67,13 +67,13 @@ check_interval_expired(struct fps_counter *counter, sc_tick now) {
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counter->nr_skipped = 0;
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// add a multiple of the interval
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uint32_t elapsed_slices =
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(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL + 1;
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counter->next_timestamp += FPS_COUNTER_INTERVAL * elapsed_slices;
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(now - counter->next_timestamp) / SC_FPS_COUNTER_INTERVAL + 1;
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counter->next_timestamp += SC_FPS_COUNTER_INTERVAL * elapsed_slices;
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}
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static int
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run_fps_counter(void *data) {
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struct fps_counter *counter = data;
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struct sc_fps_counter *counter = data;
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sc_mutex_lock(&counter->mutex);
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while (!counter->interrupted) {
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@@ -94,9 +94,9 @@ run_fps_counter(void *data) {
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}
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bool
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fps_counter_start(struct fps_counter *counter) {
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sc_fps_counter_start(struct sc_fps_counter *counter) {
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sc_mutex_lock(&counter->mutex);
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counter->next_timestamp = sc_tick_now() + FPS_COUNTER_INTERVAL;
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counter->next_timestamp = sc_tick_now() + SC_FPS_COUNTER_INTERVAL;
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counter->nr_rendered = 0;
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counter->nr_skipped = 0;
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sc_mutex_unlock(&counter->mutex);
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@@ -121,18 +121,18 @@ fps_counter_start(struct fps_counter *counter) {
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}
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void
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fps_counter_stop(struct fps_counter *counter) {
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sc_fps_counter_stop(struct sc_fps_counter *counter) {
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set_started(counter, false);
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sc_cond_signal(&counter->state_cond);
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}
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bool
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fps_counter_is_started(struct fps_counter *counter) {
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sc_fps_counter_is_started(struct sc_fps_counter *counter) {
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return is_started(counter);
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}
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void
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fps_counter_interrupt(struct fps_counter *counter) {
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sc_fps_counter_interrupt(struct sc_fps_counter *counter) {
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if (!counter->thread_started) {
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return;
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}
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@@ -145,7 +145,7 @@ fps_counter_interrupt(struct fps_counter *counter) {
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}
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void
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fps_counter_join(struct fps_counter *counter) {
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sc_fps_counter_join(struct sc_fps_counter *counter) {
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if (counter->thread_started) {
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// interrupted must be set by the thread calling join(), so no need to
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// lock for the assertion
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@@ -156,7 +156,7 @@ fps_counter_join(struct fps_counter *counter) {
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}
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void
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fps_counter_add_rendered_frame(struct fps_counter *counter) {
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sc_fps_counter_add_rendered_frame(struct sc_fps_counter *counter) {
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if (!is_started(counter)) {
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return;
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}
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@@ -169,7 +169,7 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
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}
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void
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fps_counter_add_skipped_frame(struct fps_counter *counter) {
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sc_fps_counter_add_skipped_frame(struct sc_fps_counter *counter) {
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if (!is_started(counter)) {
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return;
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}
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